MIGS25: The Standout Panels and Discussions

The MIGS conference is not all about the B2B connections, games and meetings, there was also plenty of must see talks from world renowned developers.

The MIGS conference is not all about the B2B connections, games and meetings, there was also plenty of must see talks from world renowned developers.

At #MIGS25 I sat down with Eric Shaw of Pixel Audio to talk game music, sound design, and building immersive worlds through audio. From Dead Space’s chilling atmosphere to Spiritfarer’s emotional soundscape and the upcoming Heavy Gear 3, Shaw explains why great sound makes great games.

Had a great chat with Natalia Yanchak of The Dears and Ting Dun Productions about balancing music and her videogame creation pursuits

The largest and arguably busiest booth at PAX east where you could actually play the game (looking at you Elden Ring) was the Dune Awakening booth. The latest game from Funcom (Secret World, Conan Exiles) is an epic open world…
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