MIGS25: The Standout Panels and Discussions

The MIGS conference is not all about the B2B connections, games and meetings, there was also plenty of must see talks from world renowned developers.

The MIGS conference is not all about the B2B connections, games and meetings, there was also plenty of must see talks from world renowned developers.

At #MIGS25 I sat down with Eric Shaw of Pixel Audio to talk game music, sound design, and building immersive worlds through audio. From Dead Space’s chilling atmosphere to Spiritfarer’s emotional soundscape and the upcoming Heavy Gear 3, Shaw explains why great sound makes great games.

Had a great chat with Natalia Yanchak of The Dears and Ting Dun Productions about balancing music and her videogame creation pursuits

MIGS is an excellent industry focused event that is a great summit for anyone who is in or interested in joining the gaming industry.

The Montréal International Game Summit (MIGS) is back, bigger then ever this year with the event moving to Grand Quay in the Old Port of Montréal. This event is organized by La Guilde du jeu vidéo du Québec and produced…
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