At MIGS I caught up with Linda Tiger, COO of Arrowhead Game Studios, to talk about the explosive rise of Helldivers 2, the challenges of live-service development, and how the studio protects its culture while scaling up.
A Seriously Geeky look at Gaming, Expos, Blu-ray releases and anything else quirky and fun that crosses my mind. Enjoy the ride, share the comments and have fun!
At MIGS I caught up with Linda Tiger, COO of Arrowhead Game Studios, to talk about the explosive rise of Helldivers 2, the challenges of live-service development, and how the studio protects its culture while scaling up.
At #MIGS25 I sat down with Eric Shaw of Pixel Audio to talk game music, sound design, and building immersive worlds through audio. From Dead Space’s chilling atmosphere to Spiritfarer’s emotional soundscape and the upcoming Heavy Gear 3, Shaw explains why great sound makes great games.
Had a great chat with Natalia Yanchak of The Dears and Ting Dun Productions about balancing music and her videogame creation pursuits
MIGS is an excellent industry focused event that is a great summit for anyone who is in or interested in joining the gaming industry.
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