MIGS25 Interview: Steering a Galactic Phenomenon – A Conversation with Arrowhead’s Linda Tiger

At MIGS I caught up with Linda Tiger, COO of Arrowhead Game Studios, to talk about the explosive rise of Helldivers 2, the challenges of live-service development, and how the studio protects its culture while scaling up.

MIGS25: The Standout Panels and Discussions

The MIGS conference is not all about the B2B connections, games and meetings, there was also plenty of must see talks from world renowned developers.

MIGS25 Interview: Crafting Worlds Through Sound — A Conversation with Pixel Audio’s Eric Shaw

At I sat down with Eric Shaw of Pixel Audio to talk game music, sound design, and building immersive worlds through audio. From Dead Space’s chilling atmosphere to Spiritfarer’s emotional soundscape and the upcoming Heavy Gear 3, Shaw explains why great sound makes great games.

MIGS25 Interview: From Indie Rock to Indie Games: Natalia Yanchak on Creative Crossovers

Had a great chat with Natalia Yanchak of The Dears and Ting Dun Productions about balancing music and her videogame creation pursuits