Videogame Review: Trine 4: The Nightmare Prince

I have dabbled in the Trine franchise in the past but have never really been pulled into the game until the recently released Trine 4: The Nightmare Prince.  My previous experiences never grabbed my attention, but from the start I enjoyed Trine 4’s accessible puzzles, whimsical storytelling, and graphical touches.The premise of Trine 4 centres …

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Videogame Review: Control

The voice stirs in my head as I approach the non-descript building – warning me that it is more than it appears.  Hesitantly, my hand opens the door, and I am surprised that it is not trembling.  After all of these years I will finally get answers about my brother and what this Federal Bureau …

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Montreal International Games Summit 2019: Interview with Videogame Artist Loukia Kyriakidou

It was a pleasure to meet freelance games artist Loukia Kyriakidou at MIGS this year. She was able to sit with me before her chat at the show, entitled “What a Hero Looks Like: An Exploration of Bodily Prejudices in Games,” and share her history, passions and ideas on better representation.Loukia is a fascinating person …

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Montreal International Games Summit 2019: Ikumi Nakamura Panel – Open Minded Creative Designs

One of the great features of The Montreal International Games Summit is the conferences and expert speakers that come every year to share their knowledge. Topics range from dissecting the look and feel of a particular game to innovations on Ray Tracing to enhance the capabilities of graphics presentation in gaming and beyond.The conferences were …

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